Monday, May 19, 2008

Phantom Hourglass

So I had half written off The Legend of Zelda: Phantom Hourglass. I had cleared the third temple and already I was sick of back tracking to the main temple and how just very tedious sailing around from island to island had become. To be honest though its still handled far better than Wind Waker, thinking back it seems like just yesterday I wanted to throw the game through the window for making me change the direction of the wind just so I could sail for 5mins to another location.

The scenic route is fun sometimes and to be honest there was something very enjoyable about galloping across the plains in Ocarina of Time. This feeling of enjoyment, however, is lost with sailing and now that you set a route and then shoot anything that moves it feels like a routine chore between objectives.

So basically the boat and the back tracking were about to turn me off a Zelda game but then I forged on a bit farther and they made up for it by giving me a halfway point in the re-occuring dungeon and with some genuinely clever gameplay aspects. I've been won back over and I think I shall make it to the end.

No comments: